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Computational geometry and computer graphics in C++

Description

 

Our principal objective in this book is to describe some basic problems that arise in computer graphics and computational geometry and to present some practical and relatively simple methods for solving them. Another goal of this book is to introduce the reader to the design and analysis of algorithms.

Keywords

ALGORITHMS DATA STRUCTURES Stacks Binary Search Trees GEOMETRIC DATA STRUCTURES INCREMENTAL INSERTION PLANE-SWEEP ALGORITHMS DIVIDE-AND CONQUER ALGORITHMS Two-Dimensional Search Trees Binary Space Partition Trees

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