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TriplePlay”is a combination of Internet access, voice communication(telephony), and entertainment services such as IP television andvideo on demand.

Theerosion of the traditional voice service, together with theever-increasing competition between companies, is pushing thetelecommunications industry towards a major shift in its businessmodels. Customers want more services in a more flexible way. Today,this shift can only be carried out by offering converged servicesbuilt around the Internet Protocol (IP). Triple Play, a bundle ofvoice, video, and data services for residential customers, is thebasis of this new strategy.


Hensand Caballero explain how and why the telecommunications industry isfacing this change, how to define, implement and offer these newservices, and describes the technology behind the converged network.Triple Play analyses a number of business strategies to minimisecosts, while migrating infrastructures and offering new services.

TriplePlay:

*Describes the elementary concepts of triple play service provisionand gives detailed technical information to highlight key aspects.

*Discussed access networks, transport, signaling, service definitionand business models.

*Covers the latest innovations in Triple Play services such asEthernet in the First Mile (EFM), VDSL2 (Very High Speed DSL secondgeneration), pseudowires andMultiprotocol Label Switching (MPLS).

*Explores video solutions (encoding, IPTV, VoD) alongside transmissionand switching technologies (Ethernet, DSL, PON, NG-SDH).

*Includes a chapter on IP Multimedia Subsystem (IMS) and onfixed/mobile convergence.

TriplePlay: Building the Converged Network for IP, VoIP and IPTV providesdecision makers, engineers, telecommunications operators, networkequipment manufacturers, installers and IT managers with a thoroughunderstanding of the changes of traditional voice service and itsimpact upon the telecommunications industry.

Keywords

Business Strategies Businesses Triple Play Driving Factors Telcos Strategies Infrastructures Market IP Telephony Coding Voice Signals Network Performance Parameters Opinion Quality Rating Quality Assessment Market Segments Audiovisual Services IPTV Business Models Regulatory Framework Architectural Design Television Video Services IPTV Protocols Protocols Codec Works Windows Media VC-1 Service Provision Service Assurance Signalling Control Protocol Transport Protocol Initiation Protocol IP Multicasting Multicast Routing Multicast Groups Management QoS Packet Networks Congestion Management Performance Parameters Marking Scheduling Congestion Avoidance Congestion Control QoS Architectures IP Networks IP Networks Optical Network Ethernet Service Provisioning Quadruple Play Cellular Communications Carrier-class Ethernet MAN/WAN Service Bridged Networks Label Switchi Migration SDH/SONET Streaming Forces SDH Next-generation Challenge Generic Framing Concatenation

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